Artificers and Alchemy (Dungeons and Dragons) - A Young Adventurer's Guide

Author(s): Jim Zub; Stacy King; Andrew Wheeler (As told to); Official Dungeons & Dragons Licensed

Nerd/Geek/Super Cool

An immersive, one-of-a-kind guide to the wonderous magical items and creatures of Dungeons & Dragons, the world's most beloved tabletop role-playing game. Featuring amazing illustrations and expert insights, Artificers & Alchemy explores peculiar phenomena, sentient weapons, guardian gear, and the artificers who create these enchanted objects. If you're eager to start your own D&D adventures, this guidebook provides the perfect starting point to creating worlds of fantasy and weaving an epic story all your own.


Product Information

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honour that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.

General Fields

  • : 9781984862204
  • : Potter/Ten Speed/Harmony/Rodale
  • : Rodale Books
  • : 0.56699
  • : 01 April 2024
  • : {"length"=>["21"], "width"=>["14.6"], "units"=>["Centimeters"]}
  • : books

Special Fields

  • : Jim Zub; Stacy King; Andrew Wheeler (As told to); Official Dungeons & Dragons Licensed
  • : Hardback
  • : 112